var movieName = "flashmovie";
var totalframes = thisMovie(movieName).TotalFrames();

function thisMovie(movieName) {
  // IE and Netscape refer to the movie object differently.
  // This function returns the appropriate syntax depending on the browser.
  if (navigator.appName.indexOf ("Microsoft") !=-1) {
    return window[movieName]
  } else {
    return document[movieName]
  }
}
function playmovie() {
  if (movieIsLoaded(thisMovie(movieName))) {
    thisMovie(movieName).Play();
  }
}
function rewindmovie(){
  if (movieIsLoaded(thisMovie(movieName))) {
    thisMovie(movieName).Rewind();
  }
}

function stopmovie(){
  if (movieIsLoaded(thisMovie(movieName))) {
    thisMovie(movieName).StopPlay();
  }
}

// Checks if movie is completely loaded.
// Returns true if yes, false if no.
function movieIsLoaded (theMovie) {
  // First make sure the movie's defined.
  if (typeof(theMovie) != "undefined") {
    // If it is, check how much of it is loaded.
    return theMovie.PercentLoaded() == 100;
  } else {
    // If the movie isn't defined, it's not loaded.
    return false;
  }
}

